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Comping ACEScg renders in Photoshop

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  • #31
    Originally posted by shane_mckenzie View Post
    Circling back to this.

    How would this work if your in ACES but are using the un-tonemapped view?
    Un-tonemapped view for ACEScg in PS? just a different lut.

    I'm not up to date with news about OCIO in PS but sometime last year PS started supporting bigger .csp luts (1D: 4096 and 3D: 65 size cube). I guess you do not need anything more precise than this.
    Marcin Piotrowski
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