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Modo>environment material doesnt produce specularity/highlights

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  • Modo>environment material doesnt produce specularity/highlights

    Not sure if this is a bug, but I cant get the environment material to produce highlight/specularity effect.
    I have to add lights in order to produce this effect.

  • #2
    For the environment to produce highlights, you need to have glossy reflections enabled in the material.
    Highlights are produced only from lights (that's the definition - direct reflections from a light).

    It is a side effect, but if you enable "environment importance sampling" from the V-Ray GI tab, this will
    turn the environment into a Dome light, and there will be highlights on materials with no reflections enabled.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      Thank you for the clarification.

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