Is it possible to have separate Alpha outputs for different materials to isolate them?
It's not working like it should, with grouping in shader tree.
I've tried to use modo's render for Alphas and Vray for main render but it's not working because when you compare modo and Vray alpha in PS they are not exactly the same (difference blending).
Thanks
It's not working like it should, with grouping in shader tree.
I've tried to use modo's render for Alphas and Vray for main render but it's not working because when you compare modo and Vray alpha in PS they are not exactly the same (difference blending).
Thanks
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