Hi,
Is there any way to masking some layers in the Shader Tree in a VrayMtl, like we usually do with Modo shaders through Layer Mask and Group Mask effect ? The "Modo way" doesn't work, and I tried with the Schematic View ( connect the texture value/color to the Alpha channel of the target layer) but it does not work either. :/
Otherwise, Vray integration is really great, and with full support for shaders it will be amazing. Keep up the good work !
Is there any way to masking some layers in the Shader Tree in a VrayMtl, like we usually do with Modo shaders through Layer Mask and Group Mask effect ? The "Modo way" doesn't work, and I tried with the Schematic View ( connect the texture value/color to the Alpha channel of the target layer) but it does not work either. :/
Otherwise, Vray integration is really great, and with full support for shaders it will be amazing. Keep up the good work !
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