I'm aware that this has been brought up before and that Vray materials should at the very least be showing their diffuse colour in the Modo viewport but in 901 this doesn't seem to be the case as you can see in the test scene below. I wouldn't expect glass and metals to show up seeing as they have no diffuse information but the diffuse info for the laminate tiles and logo is missing too. As it happens this scene uses Modo 901 native PBS shaders for the curtain wall and the smoked glass at the back of the building and that's why those elements are visible in the OpenGL viewport.
I'm testing using the nightly build for Mac from 13/07/15 at the moment.
I'm testing using the nightly build for Mac from 13/07/15 at the moment.
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