I tried the vray clipper on the latest version and went back to the 17th November built. Both seems to work the same.
I am trying to clip through a wall looking at a mirror and see what is behind the camera. If I just use the clipper, all is as expected except the mirror reflects nothing. If I activate the "camera rays only" it looks right in rt but when I render the light passes are completely wrong.
I saved out the light cache and irradiance maps from the first render and loaded them for the final. I assume this is a bug.
I am trying to clip through a wall looking at a mirror and see what is behind the camera. If I just use the clipper, all is as expected except the mirror reflects nothing. If I activate the "camera rays only" it looks right in rt but when I render the light passes are completely wrong.
I saved out the light cache and irradiance maps from the first render and loaded them for the final. I assume this is a bug.
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