When I first learnt V-Ray back in the day I was taught that it was best to have the scene scale set to centimeters to get the best from the Sky/Sun system as this meant that I wouldn't have to rescale strength parameters or set the physical camera with unrealistic exposure settings.
These days I nearly always use HDR's to light exterior shots so it's been a long time since I've used the Sun/Sky system. Do the same scene scale rules still apply for absolute physical accuracy, and are these scene scale rules the same across Max, Maya and Modo (I was taught the scene scale requirements originally with the Maya version of V-Ray)?
These days I nearly always use HDR's to light exterior shots so it's been a long time since I've used the Sun/Sky system. Do the same scene scale rules still apply for absolute physical accuracy, and are these scene scale rules the same across Max, Maya and Modo (I was taught the scene scale requirements originally with the Maya version of V-Ray)?
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