Yeah I know, it sounds really weird, I can't describe the issue more accurately. I work on a scene for 3 days, and every morning when I reopen the scene saved the previous day, all materials are missing, gone ! With the render outputs. But I won few environments slots, crazy.
This is the Shader Tree after the "bug".

The materials and textures are gone but still in the Clip Browser, and the Texture Locators are still in the scene.

I tried some things to replicate the bug :
- create materials, save the scene, quit and restart Modo : OK
- create materials, save the scene, quit, reboot, and restart Modo : OK
- copy paste the scene content in a new file, create materials, save the scene, quit and restart Modo : OK
So I can't to reproduce the bug, but it happens every day. Yesterday I did incremental saves of the scene but it didn't change anything, all the files have the same problem.
I work with a nightly build ( 2016-01-15 ) and have tried to reopen the scene with a stable build ( 3.01.01 ) but the materials still missing.
I post this here but maybe it comes from Modo or something else, anyway it's a really annoying bug.
This is the Shader Tree after the "bug".
The materials and textures are gone but still in the Clip Browser, and the Texture Locators are still in the scene.
I tried some things to replicate the bug :
- create materials, save the scene, quit and restart Modo : OK
- create materials, save the scene, quit, reboot, and restart Modo : OK
- copy paste the scene content in a new file, create materials, save the scene, quit and restart Modo : OK
So I can't to reproduce the bug, but it happens every day. Yesterday I did incremental saves of the scene but it didn't change anything, all the files have the same problem.
I work with a nightly build ( 2016-01-15 ) and have tried to reopen the scene with a stable build ( 3.01.01 ) but the materials still missing.
I post this here but maybe it comes from Modo or something else, anyway it's a really annoying bug.
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