Is dynamic bucket splitting implemented in V-Ray for Modo? I can't seem to find a box to tick anywhere.
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Dynamic bucket splitting
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It is always enabled, unless you are rendering the shade map for stereo rendering, in this case it is automatically disabled, since the shade map storage requires buckets of fixed size.
Greetings,
Vladimir NedevVantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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