Hello all! I'm new to the forum, just purchased a VRay|modo license.
I'm having a bad time trying to render a volumetric "gas" sphere, modulating the fog density with a fractal noise.
More or less like the user manual example images.
I tried with the atmosphere effect using the gizmo (and hiding the mesh).
In this case i can see the fog effect contained in the sphere but i'm not able in any way to modulate the density.
Tried also with the volumetric material but in this case i was not able to get anything but the initial sphere.
Sure i'm missing some fundamentals, where can i look for more information? The user guide is too concise for me.
Thank you! Umberto
I'm having a bad time trying to render a volumetric "gas" sphere, modulating the fog density with a fractal noise.
More or less like the user manual example images.
I tried with the atmosphere effect using the gizmo (and hiding the mesh).
In this case i can see the fog effect contained in the sphere but i'm not able in any way to modulate the density.
Tried also with the volumetric material but in this case i was not able to get anything but the initial sphere.
Sure i'm missing some fundamentals, where can i look for more information? The user guide is too concise for me.
Thank you! Umberto
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