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Odd green highlight where two surfaces intersect.

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  • Odd green highlight where two surfaces intersect.

    I have this odd green highlight where two surfaces meet (right side of image).
    Click image for larger version

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    At first I thought I'd maybe turned on edge rounding by accident, but noticed it was off on both materials. Each surface is air tight- so it's probably not a light leak.

    Oddly (on the left) if I turn on edge rounding on the green surface, this issue goes away. I switched both first and secondary to brute force to make sure it wasn't a light cache issue, and that didn't solve the problem. Not sure what to make of that but thought it might possibly help to see where I'm going wrong (or maybe Vray is).

    Thoughts on what might be causing this?

  • #2
    I have no idea what this might be, but maybe add all shading render outputs (GI, light, reflection, specular, etc) and see in which one the hilight is.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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