From the best I can tell, some aspect of spherical camera with distributed rendering isn't working - at least that's what it looks like.
If I stick a textured cube in front of the camera and render it with DR on, I get 3 cubes with DR artifacts (I should get 2 - one for each eye). It looks like the camera settings aren't carrying thru. This is with the release build, not a nightly.
Should be easy to repro... camera settings attached (assuming the forum works that way)
Thanks,
Mark
If I stick a textured cube in front of the camera and render it with DR on, I get 3 cubes with DR artifacts (I should get 2 - one for each eye). It looks like the camera settings aren't carrying thru. This is with the release build, not a nightly.
Should be easy to repro... camera settings attached (assuming the forum works that way)
Thanks,
Mark
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