The VRay Modo compatibility page lists vector displacement as 'partially' supported but doesn't expand on the partial nature of the support. In the experiments I've done in the last 24 hours I've gotten it to do something with the ZBrush displacement diagnostic scene, but the results were considerably different than what I could see with the Modo internal renderer.
Would it be possible to get a better description about how vector displacement is handled in VRay for Modo? Thanks!
Would it be possible to get a better description about how vector displacement is handled in VRay for Modo? Thanks!