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Group Mask Effect with SSS2 not working

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  • Group Mask Effect with SSS2 not working

    Hi,

    the group mask effect is not working with sss2 and the SSS Component of the normal vray material. As an alternative thereĀ“s the vray blend material which works fine, but it requires nodal shading and connecting many textures which is less flexible and kind of negates the strength of a layer based system.

    Can you guys please add this effect?

    All the best
    Christian V.

  • #2
    Group mask effects (as well as layer masks applied on materials) can only work if the materials are of the same type.
    They basically blend the material properties/channels from the 2 materials and then shade the material using the blended properties.
    It is impossible to make this work for materials which have different types.

    You can instead use multiple Shader items to combine materials of different types.
    This is similar to the V-Ray Blend material and works entirely in the Shader Tree.

    And at some point, I will modify the V-Ray Blend Material to be able to reference whole Shader Tree groups.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      Hello Vladimir,

      thanks a lot for your quick support, that helped a lot! Shader Blending seems to work fine, altough adding a little to the render time


      all the best
      christian v.

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