First of all, the light select render element is missing from the main render element drop down in the UI! You can only get to it through the shader tree, OR through schematic.
The problem with adding it to schematic is it then does not show up in your shader tree!?
OK, those two issues out of the way, now on to the weird work flow to get them to see groups of lights:
1) make a work space in schematic- give it a name that makes sense
2) make your new light work space the active one
3) with the item list open (because you can't drag lights from the shader tree for some reason), drag in the lights you wish to group for the light select render element
4) select the light select render element in the shader tree and find the workspace you put the lights in, in the drop down for included lights.
So my question to Chaos Group is why did you choose to use schematic work spaces instead of groups, and when will the light select render element be added to the main UI drop down for render elements?
The problem with adding it to schematic is it then does not show up in your shader tree!?
OK, those two issues out of the way, now on to the weird work flow to get them to see groups of lights:
1) make a work space in schematic- give it a name that makes sense
2) make your new light work space the active one
3) with the item list open (because you can't drag lights from the shader tree for some reason), drag in the lights you wish to group for the light select render element
4) select the light select render element in the shader tree and find the workspace you put the lights in, in the drop down for included lights.
So my question to Chaos Group is why did you choose to use schematic work spaces instead of groups, and when will the light select render element be added to the main UI drop down for render elements?
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