I'm a possible new Vray for Modo user. I'm investigating whether I want to invest in Vray (I probably am) and had a question about its material system capability. I also have TheaRender. It's an awesome renderer (GPU/CPU hybrid, great material system, etc.), but its drawback is it doesn't have a Modo plugin, so you have to export everything to it which is a pain.
It has one advanced material function I'm curious to find out if Vray can also do.
A surface's overall roughness can change according to the view angle. So you can have a very rough surface at low incidence, but at high incidence it becomes more mirror like. This really ads realism to renderings because it's something that happens in the real world a lot.
https://thearender.com/forum/viewtopic.php?f=17&t=13379
You can see TheaRender's explanation for the feature at the above link.
Can Vray do this? If it can't, does Vray support Gradients used to control roughness?
Thanks.
It has one advanced material function I'm curious to find out if Vray can also do.
A surface's overall roughness can change according to the view angle. So you can have a very rough surface at low incidence, but at high incidence it becomes more mirror like. This really ads realism to renderings because it's something that happens in the real world a lot.
https://thearender.com/forum/viewtopic.php?f=17&t=13379
You can see TheaRender's explanation for the feature at the above link.
Can Vray do this? If it can't, does Vray support Gradients used to control roughness?
Thanks.
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