Hi,
This is my shaderball scene that I use for building materials in Vray. I did retopology of Grant Warwick shaderball. The new geometry has 12X less polygons than the original CAD geometry that Grant built in 3Ds Max. Also it has perfect UVs and you can add smoothing to any piece you want.
The file is ready to render using Modo 10.2 V2 and latest build of Vray for Modo. It has different light setups Studio/interior/exterior and it has a simple Carpaint shader.
https://cdn.discordapp.com/attachmen...reenshot_1.png
https://cdn.discordapp.com/attachmen...reenshot_2.png
https://cdn.discordapp.com/attachmen...arpaint_05.jpg
https://cdn.discordapp.com/attachmen...2061440/03.jpg
https://cdn.discordapp.com/attachmen...9506945/01.jpg
https://cdn.discordapp.com/attachmen...arpaint_06.jpg
Download here,
https://drive.google.com/file/d/0B31...ew?usp=sharing
Best,
Muhammed
This is my shaderball scene that I use for building materials in Vray. I did retopology of Grant Warwick shaderball. The new geometry has 12X less polygons than the original CAD geometry that Grant built in 3Ds Max. Also it has perfect UVs and you can add smoothing to any piece you want.
The file is ready to render using Modo 10.2 V2 and latest build of Vray for Modo. It has different light setups Studio/interior/exterior and it has a simple Carpaint shader.
https://cdn.discordapp.com/attachmen...reenshot_1.png
https://cdn.discordapp.com/attachmen...reenshot_2.png
https://cdn.discordapp.com/attachmen...arpaint_05.jpg
https://cdn.discordapp.com/attachmen...2061440/03.jpg
https://cdn.discordapp.com/attachmen...9506945/01.jpg
https://cdn.discordapp.com/attachmen...arpaint_06.jpg
Download here,
https://drive.google.com/file/d/0B31...ew?usp=sharing
Best,
Muhammed
Comment