Hi all,
Fairly new to V-Ray and even newer to the RT GPU rendering but I'm convinced it is the way to go so was wondering if there are any secret tips and tricks to move across to a GPU rendering workflow!? (I'm mainly creating arch-viz interiors.)
I'm in the V-Ray GPU fan group on Facebook and trying to pick up what I can from there as well as reading through lots on here.
I know Dabarti/Tomasz Wyszolmirski has a script for setting up V-Ray for 3Ds Max for GPU renders (which is of no use to us Modo users!) but wondered if there's anything I need to make sure I change to get the most out of GPU rendering? (I know a big advantage of GPU is the lack of settings but I have had some renders come out very blotchy, watercolour like. Does the Sampler Type need to be Progressive and do the GI Engines need to bet set to Brute Force?)
Thanks in advance all and excited to get going!
Andy
Fairly new to V-Ray and even newer to the RT GPU rendering but I'm convinced it is the way to go so was wondering if there are any secret tips and tricks to move across to a GPU rendering workflow!? (I'm mainly creating arch-viz interiors.)
I'm in the V-Ray GPU fan group on Facebook and trying to pick up what I can from there as well as reading through lots on here.
I know Dabarti/Tomasz Wyszolmirski has a script for setting up V-Ray for 3Ds Max for GPU renders (which is of no use to us Modo users!) but wondered if there's anything I need to make sure I change to get the most out of GPU rendering? (I know a big advantage of GPU is the lack of settings but I have had some renders come out very blotchy, watercolour like. Does the Sampler Type need to be Progressive and do the GI Engines need to bet set to Brute Force?)
Thanks in advance all and excited to get going!
Andy
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