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  • Vray Licences for Two Computers

    Dear All,

    Recently I've decided to make the switch from using Modo's native renderer to using Vray with Modo. After testing the demo I?m eager to buy a vray licence to use with my machines.

    My current set up is that I use one machine as my main workstation (4930k) and then a second desktop with 2 xeon processors for final rendering. I do all of the work and small render tests on the main 4930k, and then larger tests and final rendering I do on my xeon machine by closing my scene on my main workstation and opening it on the xeon desktop and hitting render.

    I just want to clarify what licenses I would need to buy to continue this workflow, whether I only need the workstation licence, or do I need the workstation licence and one of the render node licenses. As you can see in the screenshot, it seems that the workstation licence includes a render node licence. Did I understand this correctly? Are both the workstation licence and render node licence floating licences?

    Also, I remember reading it's possible to enable some kind of "render on slaves only" option that will allow me to send the scene to my xeon machine, by just pressing a button on my main workstation. While it is rendering on the slaves only, can I continue working on the scene? Or does it become locked? I suppose this way my xeon machine could just be kept as a slave, and I wouldn't need to open up the file on it anymore.

    I hope I've explained this clearly. I just want to make sure that I don't buy more than I need for my two-computer setup.

    Thanks!



    ps. I'm also curious about vray for Blender, as I could maybe see myself starting to use it after a year or so. As I understand it, vray for blender just uses the standalone. Does purchasing vray for modo give me the standalone application as well? Or does it come just with the render node licence purchase?
    Attached Files
    Last edited by mjfw; 09-08-2017, 10:57 PM.

  • #2
    You need 1 V-Ray 3.0 Workstation for MODO, this includes a GUI and a Render node. With this users get the ability to use V-Ray?s Graphical User Interface (GUI) for editing their settings on one machine and also to render on one machine as a Render Node. Both licenses are floating and can be used by different machines. V-Ray for MODO gives you the option to render on slave machines only, that way you will be able to edit your scene on the master machine.
    You need 1 Workstation license of V-Ray for MODO for your current setup.
    The V-Ray for Blender license is different to the MODO one, you will have to buy the V-Ray for Blender license in order to use it.
    Nikolay Simeonov

    Technical Support Representative
    support@chaosgroup.com

    Chaos Group

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    • #3
      I haven't tried myself, but I thought that V-Ray for Blender was "free" as long you have V-Ray standalone, which comes with V-Ray for Modo. In short, I thought it was possible to run V-Ray for Blender as long you have one of the commercial versions (Max, Maya, Modo etc.).

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      • #4
        Originally posted by neverko View Post
        I haven't tried myself, but I thought that V-Ray for Blender was "free" as long you have V-Ray standalone, which comes with V-Ray for Modo. In short, I thought it was possible to run V-Ray for Blender as long you have one of the commercial versions (Max, Maya, Modo etc.).
        Yes, you are right! We are sorry fot the misunderstanding caused.
        As long as you have enough V-Ray 3.0 Render Node licenses, you will be able to render with V-Ray for Blender and V-Ray Standalone, because V-Ray for Blender is free. You will only need V-Ray 3.0 Render node license for rendering with the Standalone.

        Let us know if more information is needed.
        Last edited by stefan.isakov; 10-08-2017, 08:51 AM.
        Stefan Isakov

        Technical Support Team Lead
        Contact Support

        Chaos

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