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Great time saver if you use Substance Painter - a 3ds max script "live Link"

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  • Great time saver if you use Substance Painter - a 3ds max script "live Link"

    This - should have been in place from day 1 in my opinion. -

    http://www.cgchannel.com/2017/10/dow...ter-live-link/

    Pay this guy.. hes awesome!!!
    He is starting support for udims as well in some of the ddc apps

    It automatically creates the shader network too!

  • #2
    fantastic thanks for posting this and hedgehog for making it
    was a real pain in the ass before!

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    • #3
      Dose it support Vray for Modo? Cant tell?

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      • #4
        write him to do that.. for now it looks like just modo's native renderer as well as unity and UE4
        Attached Files

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        • #5
          Hey All,

          Indeed this is a great tool from Hedgehog. I've been trying from 01 release. You can use with V-Ray for MODO because V-Ray has support for UE and Unity material as well also MODO material and most of the texture layers too. Not sure if he added the V-Ray materials I have to check it.

          Happy holidays

          Boyan Nalchadjiiski | QA Engineer @ Chaos |
          E-mail: boyan.nalchadjiiski@chaos.com

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          • #6
            Hi guys im the developer of the tool and im glad to let everyone know that the latest version supports vray for modo with vray materials, no more using modo standard materials or ue and unity

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