I'm just wondering what the best practice is for rendering character animation in V-Ray across a network? I've tried 'Animation (prepass)' to create a Irradiance File. But it seems like when I switch it to 'Animation (rendering)' it still take quite a long time to initiate and builds a light cache even if I point it to the file created during the 'Animating (prepass)'. If creating a Irradiance file during 'Animating (prepass)' does it help to change the settings to something much lower in quality and bump them back up for production rendering?
Also, the 'Building light cache...' can sometimes take an oddly long time even on our beefy machines.
Just looking for help on best practice/workflow.
Also, the 'Building light cache...' can sometimes take an oddly long time even on our beefy machines.
Just looking for help on best practice/workflow.
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