I understand that adding render elements / outputs slows down the rendering process. I am not sure where I can turn off all the render elements if I just want an RGB + Alpha channel. It seems that there are still outputs being made - not in the shader tree, but in the pulldown list shown below. I added two outputs, Surface ID and Depth. But there is a long list of other outputs on the left there that I have no idea how this list was created. I didn't add these to be rendered. I DID want to generate a Material ID Output, which I can only find available if I turn on Bloom and/or Glare sections. Are these two outputs the same or different from each other? Why isn't Material ID in the list of Render Elements? I wonder how I can generate a rendering with just alpha, RGB and Material ID without using glare and/or bloom.
I am wondering if having all of these outputs on is slowing me way down. This 2400x1350 render took 10 hours. WAY too slow. I need this down to 2 hours or less!
Thank you.
I am wondering if having all of these outputs on is slowing me way down. This 2400x1350 render took 10 hours. WAY too slow. I need this down to 2 hours or less!
Thank you.
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