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texture projection in gpu mode

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  • texture projection in gpu mode

    so... I am totally new to Vray, which I am loving, and I am betting this is obvious to just about everyone but me - but the only way I can get image based textures to show up is if the projection type is set to uv map - as soon as I set it to any other projection type, it doesn't work - is this a bug? is there a setting I am not seeing? everything works as expected in cpu mode.

  • #2
    Hey,

    Thank you for the post. Well, for the moment we have initial support for Spherical, Front Projection but more information you can find here: https://docs.chaosgroup.com/display/...y-ModoTextures. The rest are under development.

    The UV map has one limitation while using more than 16 unique names. Meaning, if you rename the UV texture maps you should not have an issue with GPU.

    Cheers,
    Boyan Nalchadjiiski | QA Engineer @ Chaos |
    E-mail: boyan.nalchadjiiski@chaos.com

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