Hi all, new user here. I'm having a little problem with distributed rendering using RT Cuda. It seems as though the stop conditions are not working. The first frame keeps going well beyond the paths/pixel condition, as well as the noise threshold condition.
Also, quick question regarding distributed rendering with RT: does each node render a whole frame, or do all of the nodes pitch in on the same frame like the production renderer?
Using the newest version of Modo, as well as Vray 3.6.
Also, quick question regarding distributed rendering with RT: does each node render a whole frame, or do all of the nodes pitch in on the same frame like the production renderer?
Using the newest version of Modo, as well as Vray 3.6.