Hi Vladimir,
currently I face a problem where I want to render objects inside a fog using the Volume Shader or the Volume Grid. I´m currently using Vray 3.6.
The Box to which the Volume Material is applied is above 1km in size. It renders fast as long as if I don´t change anything besides the density. But if I even touch the FadeOut or even try to modulate the density with a texture Vray gets extremely slow. The same happens with the Volume Grid with some VDB Clouds, it looks really nice but it gets really really slow when the size gets big. I played around with the step size parameters, but it doesn´t seem to do much. I really would love to use this, since I need Volumes for the project I´m on!
Thanks
Christian
currently I face a problem where I want to render objects inside a fog using the Volume Shader or the Volume Grid. I´m currently using Vray 3.6.
The Box to which the Volume Material is applied is above 1km in size. It renders fast as long as if I don´t change anything besides the density. But if I even touch the FadeOut or even try to modulate the density with a texture Vray gets extremely slow. The same happens with the Volume Grid with some VDB Clouds, it looks really nice but it gets really really slow when the size gets big. I played around with the step size parameters, but it doesn´t seem to do much. I really would love to use this, since I need Volumes for the project I´m on!
Thanks
Christian
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