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Stereoscopic renders only calculate one eye when DR is enabled

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  • Stereoscopic renders only calculate one eye when DR is enabled

    Stereo renders (all projection types)come out just fine and show both eyes when rendered locally. But DR nodes only render one eye. This happens in 3.6 and 3.7.

    Is there a switch somewhere that I'm not digging up or is this a bug?

    Thanks,

    -Seb

  • #2
    Hey, Seb,

    Thank you for the feedback, Stereo camera is not working when using DR, so use the local machine only when you dealing with Stereoscopic images. We have had this behavior to our system, I will escalate it.

    Keep you posted about it.
    Boyan Nalchadjiiski | QA Engineer @ Chaos |
    E-mail: boyan.nalchadjiiski@chaos.com

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    • #3
      Thanks Boyan. Is this fixed in Next, by chance?

      Thanks,

      -Seb

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      • #4
        Hey, Seb,

        Keep you posted about it. You can reproduce the behavior on NEXT too.

        Cheers,
        Boyan Nalchadjiiski | QA Engineer @ Chaos |
        E-mail: boyan.nalchadjiiski@chaos.com

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