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alSurface rounded edge not working correctly on GPU

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  • alSurface rounded edge not working correctly on GPU

    Left is alSurface on CPU
    Right is alSurface on GPU

    GPU does not look right. Specular highlights are missing.

    Click image for larger version  Name:	alsurface_rounded_edge_gpu_bug.png Views:	1 Size:	192.1 KB ID:	1038045


    My attached sample file has a vray material that matches the look, and the vray material renders correctly on CPU and GPU.
    Attached Files
    Last edited by 1funk; 03-06-2019, 03:15 PM.
    Win10 Pro 64 / AMD Ryzen 9 5950X / 128GB / RTX 3090 + 1080 Ti / MODO
    I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

  • #2
    Thanks for the heads up. I'll log this in the bug tracker.
    Miroslav Ivanov
    Chaos Cosmos

    Comment


    • #3
      Hey, John,

      Thank you for the feedback. May I offer you workaround as using V-Ray Blend material with rounded edges and alSurface as base.

      Cheers,
      Boyan Nalchadjiiski | QA Engineer @ Chaos |
      E-mail: boyan.nalchadjiiski@chaos.com

      Comment


      • #4
        Thanks guys
        Win10 Pro 64 / AMD Ryzen 9 5950X / 128GB / RTX 3090 + 1080 Ti / MODO
        I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

        Comment

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