Hi there,
I did not often used Vray Environment Fog, so I may missed a thing, but couldn't find any online help.
1. When I set a gizmo, like a box mesh, V-Ray does simple stop render the Fog, but still render the mesh like before. It seems like this is broken?
2. I tried to map a noise to the density, like in the examples. But no matter what I link I never get the density affected by the noise. I tried the RGB, Alpha and Value output. One the value output does somethings, but not what the noise is, more like a low general value. The fog color however works.
3. There is no output for the fog effect? Usually there must be a V-Ray Volume or Atmosphere output, but I can't find it?
4. Tried to affect the density of a fog, with the Scatter Volume shader, but it does nothing. (used vray Bercon and normal Noise)
Maybe someone can post an example.
I did not often used Vray Environment Fog, so I may missed a thing, but couldn't find any online help.
1. When I set a gizmo, like a box mesh, V-Ray does simple stop render the Fog, but still render the mesh like before. It seems like this is broken?
2. I tried to map a noise to the density, like in the examples. But no matter what I link I never get the density affected by the noise. I tried the RGB, Alpha and Value output. One the value output does somethings, but not what the noise is, more like a low general value. The fog color however works.
3. There is no output for the fog effect? Usually there must be a V-Ray Volume or Atmosphere output, but I can't find it?
4. Tried to affect the density of a fog, with the Scatter Volume shader, but it does nothing. (used vray Bercon and normal Noise)
Maybe someone can post an example.
Comment