I encountered a problem when ever EIS is set to adaptive and there is one direct light in the scene. So same animation scene rendered fine with adaptiv on (EIS) and no direct light. But once I turned it on I got heavy flickering coming from the direct light (clearly to identify in the Channel Output for direct light). It looked like the direct light was sampled to some low res texture and projected. I got huge squares in the the channel that caused that flickering, and of course it then affect reflection and other layers. Turning EIS adaptive off did fix it.
Now I read that this feature require Lights to be set to Adaptive mode too, which is on by default. And was also on in my scene. I don't get it, how should I deal with that in the future?
Now I read that this feature require Lights to be set to Adaptive mode too, which is on by default. And was also on in my scene. I don't get it, how should I deal with that in the future?
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