I'm having some trouble rendering a smoke simulation from Houdini. I want to fade off the "thin" parts of the smoke (low density) and assumed I could use the opacity gradient on the VrayVolumeGrid for this.
1. I don't understand the gradient. Is it based on smoke density?
2. The small values are really hard to work with. I guess the remap controls should be used, but see issue 3.
3. If I just nudge the left key above 0.0 the whole render becomes solid. Why is this? Becuse of the small values?
3. Show info button and guess input doesn't work with my vdb files. Show info reports 0x0 and guess input does nothing. Is this broken?
4. When I have tweaked the gradient to look good, and I try to render, the result is changing a lot from frame to frame. Is this expected? Or is this once again becuse of the low values that it's so sensitive?
I tried to use the OpenVDB command line tools to extract some info that I could use in the input offset/scale, but I don't know what to make of it?
* I tried to upload a sample vdb file, but the forum says it's to big. There's a link in the Skype group where a sample could be downloaded.
** I'm only rendering smoke, no fire.
1. I don't understand the gradient. Is it based on smoke density?
2. The small values are really hard to work with. I guess the remap controls should be used, but see issue 3.
3. If I just nudge the left key above 0.0 the whole render becomes solid. Why is this? Becuse of the small values?
3. Show info button and guess input doesn't work with my vdb files. Show info reports 0x0 and guess input does nothing. Is this broken?
4. When I have tweaked the gradient to look good, and I try to render, the result is changing a lot from frame to frame. Is this expected? Or is this once again becuse of the low values that it's so sensitive?
I tried to use the OpenVDB command line tools to extract some info that I could use in the input offset/scale, but I don't know what to make of it?
* I tried to upload a sample vdb file, but the forum says it's to big. There's a link in the Skype group where a sample could be downloaded.
** I'm only rendering smoke, no fire.
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