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What do you mean by refuses to open ? Is V-Ray stuck in the "Exporting keyframe..." part ?
One possible reason for this is a performance bug in the MODO API, when using subdivision surfaces.
It happens when the "render level" and "subdivision level" of a modo mesh are different. Changing
them to be both the same speeds up the export significantly in some cases. Something that takes
30 seconds to export goes down to 2 seconds, something like that.
the frame buffer window will not open to clarify, I am trying a few different scenes now with the events log window open to see if modo is getting hung up, which seems to be the case
thanks for the reply, great work! Love that this in modo now!
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