Hi!
I'm just testing a scene with a simple object (~55.000 polygons). Scene export until V-Ray starts rendering is ~1.5 seconds.
After building an instance array with 5x5x5 (=125) instances the scene export takes ~1 minutes and 50 seconds, almost as if V-Ray exports every single instance as a complete mesh.
If I do the very same using a "Replica Array", scene export time goes down to the expected ~2 seconds.
Is this a shortcoming of MODO or is it the exporter?
Thanks
Steffen
I'm just testing a scene with a simple object (~55.000 polygons). Scene export until V-Ray starts rendering is ~1.5 seconds.
After building an instance array with 5x5x5 (=125) instances the scene export takes ~1 minutes and 50 seconds, almost as if V-Ray exports every single instance as a complete mesh.
If I do the very same using a "Replica Array", scene export time goes down to the expected ~2 seconds.
Is this a shortcoming of MODO or is it the exporter?
Thanks
Steffen
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