Modo has ambient light under render > global illumination > ambient intensity
Would it be possible to get this working in Vray? I see mentions of a VRayAmbientLight in the docs, but I'm not sure if this could be mapped to modo's ambient light.
Would it be possible to get this working in Vray? I see mentions of a VRayAmbientLight in the docs, but I'm not sure if this could be mapped to modo's ambient light.
Comment