I am finding it very hard to get good bump maps in Vray compared to MODO.
Vray often looks flat or like the bump is just wrong. I have to play with gamma and delta forever to get even just a little close to what my MODO versions have. Is there some magic behind this or errors?
Also bump maps in RT CPU do not look the same as in render.
Vray often looks flat or like the bump is just wrong. I have to play with gamma and delta forever to get even just a little close to what my MODO versions have. Is there some magic behind this or errors?
Also bump maps in RT CPU do not look the same as in render.
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