Rendering with physical sun and sky gives me very washed out result where shadows from the sun are barely visible. I render similar settings with v-ray for rhino (it is not exact comparison as it probably has another sky model) where shadows are very dark and defined. Similar effects are achieved in modo renderer. Is there something wrong with physical sun in v-ray for modo or some settings? I just set modo environment to physically based daylight and a directional light to physical sun.
All best,
Jakub
All best,
Jakub
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