Hi, turning on "Anti-alias masked render outputs" doesn't work if adaptive method is set to Default. Legacy works fine.
You can easily check this if you create two adjacent materials and make them 0 defuse and both pure white in self-illumination. Create alpha outputs for both materials. The border between them will not be anti-aliased in alphas even with this option checked with Default sampling method. The same border is ok if you switch to Legacy method.
You can easily check this if you create two adjacent materials and make them 0 defuse and both pure white in self-illumination. Create alpha outputs for both materials. The border between them will not be anti-aliased in alphas even with this option checked with Default sampling method. The same border is ok if you switch to Legacy method.
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