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  • Proxy with no materials


    My Proxy meshes come without materials . Modo 902 sp3 and Modo 10.

  • #2
    Are those V-Ray Proxies or MODO proxies ?

    The V-Ray Proxy (.vrmesh file) doesn't contain material information.
    You have to store and apply the materials separately.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      Humn, ok Thanks Vladimir! I was using V-ray proxies. But the V-ray proxies are better than the modo proxies for v-ray render? right?

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      • #4
        Yes, it is best to use the V-Ray Proxy with V-Ray. It's most useful when you use it to replace very dense meshes. If you are just instancing a smaller mesh many many times, you don't really need it.

        I am not sure what you mean by MODO proxies though. Just to be clear, MODO has:

        Proxy (Add Item -> Procedural -> Proxy) - this basically references a single mesh item from a .lxo file with all of its materials.
        V-Ray for MODO doesn't support these.
        We will eventually have an item that can reference a .vrscene file and include in the parent scene all of the meshes (with their materials) and lights from the .vrscene.

        Deferred Mesh (Add Item -> Procedural -> Deferred Mesh) - this is very similar to the V-Ray Proxy.
        A mesh is stored in a .lxdf file without its materials but with only its material tags (like the .vrmesh file for V-Ray proxies).
        We support the deferred mesh using the MODO Render Cache ( can be enabled from the global V-Ray preferences) or if you choose the GL type of the Deferred Mesh to be All GL Surfaces.
        With the Deferred Mesh you lose a lot of the benefits of the V-Ray Proxy though, as V-Ray for MODO loads it like any other MODO mesh, whereas the V-Ray Proxy is loaded only at render time as needed.

        You can read more about the V-Ray Proxy and materials here : http://forums.chaosgroup.com/showthr...640#post633640

        Greetings,
        Vladimir Nedev
        Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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        • #5
          Thank you so much for your information! I made tests here and now I can set the material again!

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