When I am using VrayRT to light a scene and adjusting values the reflection from that light will disappear as if I had turned off visible to reflection. Turning the visibility(the eyeball on the item list) of the light off and on fixes it but figured this is some kind of bug.
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VrayRT Light Reflections Dissapears
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Hello!
I wasn't able to reproduce it with Area light with and without a mesh, with changing values of the light, light material, reflective material, RT settings. I guess I'm missing something. Could you give me more speciffics? I appreciate your help!
Best regards,
MargaritaMargarita Stoeva | chaos.com
Chaos QA (V-Ray for 3ds Max)
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I created a brand new scene. Created an area light that is visible to camera and or visible to reflection rays turned on(haven't tested with refraction rays but it doesn't seem to matter). Vray RT renders it perfectly. If I adjust the Radiance value of the light, the light and reflection are no longer visible in the camera. The light does still emit light into the scene and turning the light off and on makes everything visible in RT.
The light visibility doesn't always seem to happen when I am adjusting values but if it is only happening on my end could I just have a preference incorrect?
It also seems to work correctly all the time when using RT GPU CUDALast edited by Dentzz; 05-05-2016, 02:05 AM.
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This should be finally fixed for tomorrow's nightly build ( 2016.06.22 ).
It is not in the change-log as the bug was not present in the official 3.01.02 build.
Greetings,
Vladimir NedevVantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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