In RT preview bump strength is incorrect compared to final render.
RT makes bump look less than what it actually is. It is much stronger in final frame renders.
This happens due to the resolution downscale option when using RT if you use RT at final frame size with no VFB scaling it renders the bump maps correctly.
RT makes bump look less than what it actually is. It is much stronger in final frame renders.
This happens due to the resolution downscale option when using RT if you use RT at final frame size with no VFB scaling it renders the bump maps correctly.
Comment