I'm rendering some rays to be comped in a shot and I see Vray is dropping buckets when rendering the animation.
The scene is very simple, a spotlight with an animated texture, an V-Ray enviromental fog and an Alembic animated mesh. Not sure what is going on, it doesn't do it on all frames, and the droped buckets are always around the edge of the frame (though not always on the left side). I've had this several times now.
The scene is very simple, a spotlight with an animated texture, an V-Ray enviromental fog and an Alembic animated mesh. Not sure what is going on, it doesn't do it on all frames, and the droped buckets are always around the edge of the frame (though not always on the left side). I've had this several times now.
Comment