Hello,
I wasn't quite checking latest news but I wanted to know if Front Projection from the camera is finally working in Vray?
I'm doing the project when 3D needs to be added to photography, so I re-created environment with some low-poly meshes. Then I wanted to project background image itself back to this mesh to get the reflection of the environment on my main object in the scene. That's the basic idea.
At the moment looks like is not possible, the texture is showing on top of the whole render, which gives the similar result to apply it on photoshop with low opacity level.
If I am right, when that will be fixed?
If I am wrong, what is the right way of doing it?
Thanks,
Peter.
I wasn't quite checking latest news but I wanted to know if Front Projection from the camera is finally working in Vray?
I'm doing the project when 3D needs to be added to photography, so I re-created environment with some low-poly meshes. Then I wanted to project background image itself back to this mesh to get the reflection of the environment on my main object in the scene. That's the basic idea.
At the moment looks like is not possible, the texture is showing on top of the whole render, which gives the similar result to apply it on photoshop with low opacity level.
If I am right, when that will be fixed?
If I am wrong, what is the right way of doing it?
Thanks,
Peter.
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