The falloff form is not updating correctly when options are changed.
Modo 10.2v2 130270
V-Ray 3.40.03 27107
video: https://www.dropbox.com/s/psj1x3vb42...e_bug.mp4?dl=0
1. Add a V-Ray Falloff texture to the shader tree
2. Set Type = Fresnel
NOTE: The "fresnel IOR" field is not displayed
3. Force a form refresh by collapsing/expanding the "V-Ray Falloff"
NOTE: The "Fresnel IOR" field is now visible
4. Set Type = "Towards / Away"
NOTE: The "Fresnel IOR" field is still visible but should be hidden. If you try to edit it you get an error
5. Force a form refresh by collapsing/expanding the "V-Ray Falloff"
NOTE: The "Fresnel IOR" field is now gone
Modo 10.2v2 130270
V-Ray 3.40.03 27107
video: https://www.dropbox.com/s/psj1x3vb42...e_bug.mp4?dl=0
1. Add a V-Ray Falloff texture to the shader tree
2. Set Type = Fresnel
NOTE: The "fresnel IOR" field is not displayed
3. Force a form refresh by collapsing/expanding the "V-Ray Falloff"
NOTE: The "Fresnel IOR" field is now visible
4. Set Type = "Towards / Away"
NOTE: The "Fresnel IOR" field is still visible but should be hidden. If you try to edit it you get an error
5. Force a form refresh by collapsing/expanding the "V-Ray Falloff"
NOTE: The "Fresnel IOR" field is now gone
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