If you use the shader tree "library" folder to store materials, adding new layers does not update RT.
MODO 10.2v2 131034
V-Ray 3.40.03 27144
1. Load the attached scene into the render layout
2. Start RT CPU
3. In library > mat 1, add a vray cellular texture (or toggle the current cellular texture on)
RESULT: RT still shows a white sphere
EXPECTED: The sphere should have a black and white cellular texture
WORKAROUND: Toggle the mat1 group off/on
MODO 10.2v2 131034
V-Ray 3.40.03 27144
1. Load the attached scene into the render layout
2. Start RT CPU
3. In library > mat 1, add a vray cellular texture (or toggle the current cellular texture on)
RESULT: RT still shows a white sphere
EXPECTED: The sphere should have a black and white cellular texture
WORKAROUND: Toggle the mat1 group off/on
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