When trying to render with V-Ray RT-GPU Cuda as standalone there's always a looooong delay between reaching the final noise threshold and the saving of the image. In this example here it took around seven minutes to make the final step (even longer than the whole render took) and save the image and finish the render.

Another thing I'm wondering when working with V-Ray RT is the fact that when using the denoiser, it's not only calculating the denoiser at the end of the render, but every couple of noise-level steps which leads to unnecessary additional rendertimes, especially when rendering with higher-resolution where the denoising process can take up to several minutes. Isn't there a possibility to manually deactivate these additional denoising steps and only denoise the render after reaching the defined noise threshold, rendertime per frame or sample-per-ray?
Another thing I'm wondering when working with V-Ray RT is the fact that when using the denoiser, it's not only calculating the denoiser at the end of the render, but every couple of noise-level steps which leads to unnecessary additional rendertimes, especially when rendering with higher-resolution where the denoising process can take up to several minutes. Isn't there a possibility to manually deactivate these additional denoising steps and only denoise the render after reaching the defined noise threshold, rendertime per frame or sample-per-ray?
Comment