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GPU - Subdivision issues with little scale meshes

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  • GPU - Subdivision issues with little scale meshes

    Hello,

    I encoutered some issues with V-Ray GPU on little scale scenes. At 4/5 subD levels, geometry begins to appear streched and with holes. Moving camera changes the aspect of the mesh.

    I though it was due to my scene in particular but it does this even on a new scene with the simplest geometry, the trigger seeming to be the scale ( around 2/3 cm, I didn't try every possible size ).

    GPU
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    rtCPU
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    I have played with every subdivision mode ( through Modo, V-Ray Static & V-Ray Dynamic ), and the result is the same.

  • #2
    It's the same issue as the one described here : https://forums.chaosgroup.com/showth...h-small-meshes

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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