Duplicate proxy meshes not render on DR render node, the proxy mesh is missing on the final rendered image!?!?
1. Create simple Sphere mesh - Shift+click.
2. Select the Sphere mesh and export as v-ray proxy.
3. Right click on the Sphere mesh and duplicate as Instance or just Duplicate.
4. Render with Standalone from v-ray menu, chose Production and Use Distributed Rendering.
The result if we just Use Local Machine, everything is fine, but if we add render node + Use Distributed Rendering on the buckets from Render node the duplicated proxy mesh is missing!
Tested with the latest night build 35201!
I am just wondering what I shud do if I have an Exterior scene...
Cheers!
1. Create simple Sphere mesh - Shift+click.
2. Select the Sphere mesh and export as v-ray proxy.
3. Right click on the Sphere mesh and duplicate as Instance or just Duplicate.
4. Render with Standalone from v-ray menu, chose Production and Use Distributed Rendering.
The result if we just Use Local Machine, everything is fine, but if we add render node + Use Distributed Rendering on the buckets from Render node the duplicated proxy mesh is missing!
Tested with the latest night build 35201!
I am just wondering what I shud do if I have an Exterior scene...

Cheers!
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