Hi there.
Found a bug I was working with modo support on.
Basically if I run RT render, with a region, and change the region a few times in the UI, modo locks right up.
I ran the event log from vray and realized that the last task running is always the denoiser.
If I disable the denoiser, Modo no longer hangs.
I can provide the problematic scene file if necessary.
In the following screenshot of the event log, denoiser is disabled and the crash doesn't occur, then I enable the denoiser and reload the RT rendering engine, and the crash occurs.
Unfortunately I cannot save the output from the log since modo locks up.
Found a bug I was working with modo support on.
Basically if I run RT render, with a region, and change the region a few times in the UI, modo locks right up.
I ran the event log from vray and realized that the last task running is always the denoiser.
If I disable the denoiser, Modo no longer hangs.
I can provide the problematic scene file if necessary.
In the following screenshot of the event log, denoiser is disabled and the crash doesn't occur, then I enable the denoiser and reload the RT rendering engine, and the crash occurs.
Unfortunately I cannot save the output from the log since modo locks up.
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