I took a look at the scene and it's unrelated to the issue, but you have an enormous amount of part tags on your meshes (probably because you imported them using the PowerTranslators plug-in).
The part tags are the reason the "Translating MODO scene to V-Ray" part of the export process takes 3 minutes.
You can remove the part tags by selecting all your meshes ( Main Menu -> Select -> Item Types -> Meshes ) and then replacing the part tags by using Main Menu -> Geometry -> Polygon -> Set Part... and using "Default' as the new part tag.
This will make MODO's UI snappier and also improve the export time from 3 minutes down to 1-2seconds.
As for the denoiser, you can try disabling the Use GPU acceleration option in order to check if the reason for the crash is insufficient GPU memory or some other GPU issue.
This option is hidden in the Channels viewport, but the next nightly build ( 2017.08.16 ) will have it exposed in the Properties viewport as well.
Another newly exposed option is the Mode option, you can switch that to Only generate render elements which will generate the necessary render elements so that the denoiser stand-alone tool can be run on the rendered image,
but the denoising won't be automatically applied, when rendering finishes.
Greetings,
Vladimir Nedev
The part tags are the reason the "Translating MODO scene to V-Ray" part of the export process takes 3 minutes.
You can remove the part tags by selecting all your meshes ( Main Menu -> Select -> Item Types -> Meshes ) and then replacing the part tags by using Main Menu -> Geometry -> Polygon -> Set Part... and using "Default' as the new part tag.
This will make MODO's UI snappier and also improve the export time from 3 minutes down to 1-2seconds.
As for the denoiser, you can try disabling the Use GPU acceleration option in order to check if the reason for the crash is insufficient GPU memory or some other GPU issue.
This option is hidden in the Channels viewport, but the next nightly build ( 2017.08.16 ) will have it exposed in the Properties viewport as well.
Another newly exposed option is the Mode option, you can switch that to Only generate render elements which will generate the necessary render elements so that the denoiser stand-alone tool can be run on the rendered image,
but the denoising won't be automatically applied, when rendering finishes.
Greetings,
Vladimir Nedev
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