I had a lot problems in reflection when using reflection on a 'single frame' bases. Hence in animations. So no store mode would work, also the camera path feature isn't working yet.
Anyhow I did wonder why there is so much flickering going on. The result was useless without a strong deflicker and denoising.
So I was testing what can be done and found why the result was so ugly. Beside the single frame mode, it was the 'Use for glossy rays' feature. Turning it off did the thing. Result was suddenly free of white spots and useful.
Downpoint are the render times, which doubled in some areas.
Now the question is, can't there be some further improvement to get render times back to be good? I mean double rendertimes do to some glossy reflections is hard.. Modo does that much faster and cleaner.
Anyhow I did wonder why there is so much flickering going on. The result was useless without a strong deflicker and denoising.
So I was testing what can be done and found why the result was so ugly. Beside the single frame mode, it was the 'Use for glossy rays' feature. Turning it off did the thing. Result was suddenly free of white spots and useful.
Downpoint are the render times, which doubled in some areas.
Now the question is, can't there be some further improvement to get render times back to be good? I mean double rendertimes do to some glossy reflections is hard.. Modo does that much faster and cleaner.
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