Announcement

Collapse
No announcement yet.

Using Group Masks with vray RT affects specular amount to all materials in the groupmask until a specific amount is reached

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Using Group Masks with vray RT affects specular amount to all materials in the groupmask until a specific amount is reached

    Hello,

    I've set a groupmask material with 2 groups inside, using UDIM folder to mask some area
    When I try to change the specular amount of the material of one of these group it affects all materials inside the groupmask until I go over 23% in specular amount where it starts to work good

    I've made a short video to show you the problem :

    https://mega.nz/#!yAVSBTjJ!kkOZpmy5J...GH_xOgL3X44gjY

  • #2
    I am not sure what's causing this. What does the gradient texture on specular amount do ?
    I need to rework the MODO material support at some point, the current code doesn't match MODO exactly and is hard to follow and fix little issues like this one.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

    Comment


    • #3
      Hello Vladimir,

      The gradient is designed to create a silk aspect for the tie
      If I remove this gradient I have the same exact issue

      Regards

      Comment

      Working...
      X